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4 Courses

Connected and Active Online Learners
VEEV-Wiley
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VEEV-Wiley

Connected and Active Online Learners

As the world adapts to the “new normal”, we as educators too must adapt our styles of teaching and training to keep up with the changes. As we plan our learning activities to achieve the learning outcomes, we have to invest in new technology and technical skills to move our teaching and training from offline to online.

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Design Thinking for Designing eLearning
VEEV-Wiley
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VEEV-Wiley

Design Thinking for Designing eLearning

Traditionally, Instruction or Training Design focuses on content. As Instructional Designers , we are taught to structure content to make it easier for learners to understand them. With multimedia, the focus shifts to wards technology – we think about how to optimise the use of multimedia elements to support and enhance learning. But is this enough?

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Designing Online Assessment
VEEV-Wiley
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VEEV-Wiley

Designing Online Assessment

One of the most effective ways to gauge learning effectiveness is by conducting well designed assessments. Among the various assessment methods available, online assessment is now widely used not only to check understanding of concepts learned but also to determine interactivity, the collective construction of knowledge, and collaboration- on top of whether the learning objectives have been met.

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Gamification and Game-based Learning
VEEV-Wiley
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VEEV-Wiley

Gamification and Game-based Learning

Learning is a multidimensional process and construct, and various knowledge presentations are recommended to foster innovative learning paradigms. Game-based learning and gamification is a learning approach known to help motivate, engage, promote content mastery through fun drill and practice sessions, and encourage learners to use higher order thinking and social skills. This transformative learning approach may include a complex level of interactivity, and create opportunities for users to apply knowledge and make choices that have direct consequences in immersive learning environments.

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